![]() Protecting an ally will cause you to charge to their location and grant you both this shield. This shield also prevents all effects which cause loss of control of a character. Protect yourself or an ally with a shield that absorbs X damage for X seconds. Additional hits on the same target deal X% as much damage. Charging longer increases range, and damage up to X.ĭash rapidly between nearby enemies, striking X times for X damage per hit. Generate a vortex of wind that pulls in enemies and deals X damage. Each enemy player can be a teleport target only once every X seconds. You can teleport again after every third hit. ![]() ![]() Teleport to a nearby enemy and unleash a rapid succession of punches that each deal X to X damage. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |